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	<title>Comments on: What are your thoughts on DKP</title>
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		<title>By: Matticus</title>
		<link>http://www.gamingnoobie.com/what-are-your-thoughts-on-dkp/comment-page-1/#comment-37</link>
		<dc:creator>Matticus</dc:creator>
		<pubDate>Fri, 01 Feb 2008 20:45:28 +0000</pubDate>
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		<description>Pro DKP here, as long as its not abused and officers use it with an element of discretion.</description>
		<content:encoded><![CDATA[<p>Pro DKP here, as long as its not abused and officers use it with an element of discretion.</p>
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		<title>By: Gnometastic</title>
		<link>http://www.gamingnoobie.com/what-are-your-thoughts-on-dkp/comment-page-1/#comment-36</link>
		<dc:creator>Gnometastic</dc:creator>
		<pubDate>Fri, 01 Feb 2008 20:04:00 +0000</pubDate>
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		<description>I&#039;ve used DKP in my pass guild experiences and have never had a truely bad experience with it. - I credit the officers in charge of the points to this.

As long as it&#039;s kept track of and clearly updated after every run, I don&#039;t think there should be any issue with it.

It is generally easier to keep track of then a Suicide king&#039;s system (I&#039;ve seen that get screwed up more then DKP itself) and keeps all the points open for people to look at.

When you do get good at it, you&#039;ll know exactly how much to bid people up to. ;)


Having said all of that; DKP can be great you reach 25 man content.
It gets to the point where 9+ rolls are just too hard to keep track of.

I&#039;m most comfortable with a DKP system and will always be to a point. 

My guild is not quite at a 25 man content level (though we have cleared Gruul&#039;s Lair quite a few times now) so we don&#039;t use it *yet*. - The time will come when we&#039;ll have to move away from rolls and I&#039;m sure this will be one of the options considered.

I have heard horror stories, but they generally follow the lines of &quot;It wasn&#039;t updated.&quot; - keep it updated and you guys will be just fine!

I wish you much luck in this new adventure~</description>
		<content:encoded><![CDATA[<p>I&#8217;ve used DKP in my pass guild experiences and have never had a truely bad experience with it. &#8211; I credit the officers in charge of the points to this.</p>
<p>As long as it&#8217;s kept track of and clearly updated after every run, I don&#8217;t think there should be any issue with it.</p>
<p>It is generally easier to keep track of then a Suicide king&#8217;s system (I&#8217;ve seen that get screwed up more then DKP itself) and keeps all the points open for people to look at.</p>
<p>When you do get good at it, you&#8217;ll know exactly how much to bid people up to. <img src='http://www.gamingnoobie.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Having said all of that; DKP can be great you reach 25 man content.<br />
It gets to the point where 9+ rolls are just too hard to keep track of.</p>
<p>I&#8217;m most comfortable with a DKP system and will always be to a point. </p>
<p>My guild is not quite at a 25 man content level (though we have cleared Gruul&#8217;s Lair quite a few times now) so we don&#8217;t use it *yet*. &#8211; The time will come when we&#8217;ll have to move away from rolls and I&#8217;m sure this will be one of the options considered.</p>
<p>I have heard horror stories, but they generally follow the lines of &#8220;It wasn&#8217;t updated.&#8221; &#8211; keep it updated and you guys will be just fine!</p>
<p>I wish you much luck in this new adventure~</p>
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